Sunday, February 28, 2010

blog #6

Benner, Katie. "I got my job through Second Life." Fortune Online. Jan. 2007. 17 Feb.2010 http://money.cnn.com/2007/01/22/magazines/fortune/secondlife_recruit.fortune/index.htm?postversion=2007012310

The world of Second Life is forever changing, but recently many online users are gaining jobs through this online world. The users are able to go to an online virtual interview instead of having to create a resume and having to go to the interview in the flesh. Most of the jobs offered through Second Life are of course virtual reality jobs. Most of the users who are obtaining work have been with Second Life from the beginning, and are now the experts of the virtual reality world. Ogilvy is an advertisement company who has hired many people of Second Life to do work for them for big companies who want to be in Second Life. Many other big marketing companies are now looking to be in Second Life and these companies are searching for experienced virtual reality creators in avatar created worlds.

This article is a reliable source but the article is three years old and pretty sure that much more has changed. This article is a reliable source because it appeared in Fortune Magazine which is a branch of CNN Money, and CNN hires experienced staff and writers. Katie Benner seems like an objective person because she now works for TheStreet.com as a staff reporter and still has many other articles about commerce, businesses, and Wall Street. Benner, researches her work and finds the facts because that is her job as a reporter. Benner is a graduate from Bowdoin College and spen time in China where she held various editorial positions at China Morning Post, Beijing Review, and The Economist Group. She also used to be employed at CNN/Money as a Staff Writer, and done freelance work for The Boston Globe, The Far East Economic Review, and The Portland Press. I believe this source is scholarly because Fortune Magazine is all about commerce and how it affects the people.

Tuesday, February 16, 2010

blog #5

Kirkpatrick, David. "Coldwell Banker's Second Life." Fortune Mar. 2007. 16 Feb. 2010
http://money.cnn.com/2007/03/22/technology/fastforward_secondlife.fortune/index.htm

Coldwell Banker is one of the nation's largest real estate brokerage firms. The real estate firm is now going on to Second Life to help bring order to the world of virtual real estate. They bought tracts of digital land which they then turned into individual houses and living units, half of which is to sell and half to rent. Coldwell Banker real motivation is about buying and selling homes in the real world. Coldwell, is using Second Life as an advertisement tool to figure out new ways of reaching out to consumers. What they have figured out is that not all users of Second Life do not like commercialism brought into this virtual world.

David Kirkpatrick is a great reliable source. This article may be a couple of years old, but Kirpatrick has held jobs at Time Inc. and Fortune Magazine. He Specializes in Computer and Technology industries. Kirkpatrick appears frequently on CNN and PBS as a technology industry expert. This source is scholarly because Kirkpatrick is well qualified in this area. He has written cover stories for Apple, Ibm, Microsoft, and Intel Sun. He is now a senior editor at Fortune and even developed and hosts his own show called Brainstorm.

Monday, February 15, 2010

Blog #4

I recently read an article titled Wired Travel Guide: Second Life. The article starts off with Second Life users starting the program by creating an avatar and being able to change the sex, shape, and species. Everything created in Second Life is created by the users of Second Life. The program is home to half a million users including Duran Duran, Wells Fargo Bank, and the Department of Homeland Security has funded real estate in Second Life. The currency of Linden dollars is freely convertible to U.S. dollars. Thus, increasingly numbers of residents are leaving their jobs back in the real world to make their living within Second Life's economy.

All that needs to be done to create an avatar is to go to Secondlife.com and download the software. The avatar starts off on an orientation island where users can familiarize themselves with the program. Second Life has many entertainment opportunities such as festivals, Sex, games and an underworld where four miscreants were permanently banished from the program itself. The places that users can travel to and attend are endless including a re-creation of Amsterdam, Holland, to clubs, casinos, and fishing camps where users can select a rod and a bait type. Second Life's Fashion scene more than just clothes. Users can purchase clothes, hair, body parts, and even sex organs. Second Life is a whole new other world that can be found with just a click of a mouse on a computer.

Monday, February 1, 2010

blog #3

Another Perfect World: Youtube. Submarine. Sep. 12, 2009

Today we saw an thirty minute documentary on avatars. The video explained how so many people use these online worlds and how it affects them in real world. Some People create movements for video games and became millionaires just for selling the movement on an avatar world. Others have benefited by finding an actual life partner in life by meeting them through these virtual worlds. Kids in China make a living off of playing these games full time, by simply practicing all day and competing in tournaments to win money. These virtual worlds have took a complete new direction and now you can practically live your life through these worlds. Through these worlds you can create yourself and explore the world by walking around or even fly to your destinations. I am very curious and cannot wait to create an avatar.

Submarine is a cross media production studio. Specialize in documentaries, games, and animation. Strong narratives meet the latest in new digital technologies at Submarine. Created in the year 2000 by Bruno Felix and Femke Wolting, and seems to be up to date. The source came from a website. The website is a great and reliable source that has plenty of ther films about avatar worlds. Submarine Productions has won many awards and did a great job in the film Another Perfect World. They are great production company which helped provide me with compelling evidence.


Fullerton, Ticky, dir. "Interview with Clay Shirky." Online posting. 19 Mar. 2007. 28 Jan. 2010 http://www.abc.net.au/4corners/special_eds/20070319/default_full.htm

Clay Shirky talks about Second Life and how this social 3d world is made for interactions. Roughly around 1 million users actively use the Second Life account. Shirky talks about how Second Life is growing so quickly. This program may become a normal way for people to deal with each other. He believes that people have problems dealing with each other face to face. Soon everyone will deal with each through programs.

Ticky Fullerton is a Senior Reporter at Lateline on ABC. She seems to shape her opinion about the issue. She is a reliable source because she has won awards on her work and has worked in different journalism types. This source is scholarly and popular because Fullerton asks some great questions as a reporter, but the Second Lefe is a very popular avatar by itself.